Development Time: 1 week

Overview:

Mr. Slime in your hand, make him roll! 

Help the slime reach the flower ring by tilting the screen and changing his form wisely. The slime has two forms: liquid and solid. When colliding with ice, the slime will be frozen and become solid; when colliding with fire, frozen slime will be changed back to liquid. 

But be careful, the environment can become dangerous depends on the slime's form. Remember, everything in this space is under the law of physics!

See Features section for details.


Controls(Keyboard and Controller):

Left Mouse/A Key/Left Trigger: Tilt the scene counter-clockwise.

Right Mouse/D key/Right Trigger: Tilt the scene clockwise.

S Key/D Pad Down: Hold to stick to the sticky surface/Release to cancel stick.

Space Bar/South Button: Tap to jump.

R Key/Select Button: Restart from the last checkpoint.

Esc/Start Button: Pause the game.


Features:

   Liquid Slime: Will be killed by Fire and Paper Tissue. 

  Frozen Slime: Will be killed by Ice and Spikes.

   Ice:  Freezes liquid slime, and breaks frozen slime.

   Fire: Unfreezes frozen slime, and evaporates liquid slime.

   Sponge: Absorbs liquid slime, but is breakable by frozen slime.

  Spikes: Will not hurt liquid slime, but will destroy frozen slime.

    Sticky Surface: Slime can stick to it by holding the S key.

    Non-sticky Surface: Slime can not stick to it.

    Butterfly: Collectable items for an extra challenge.

    Checkpoint: Saves progress when slime collides with it.

    Progress Saved

    Goal: Unlocks the next level.



Goal:

Help the slime get to the flower ring.



Creators:


Moulya Paramesh: Level Design - https://moulyahp.itch.io/

Arnav Sanghavi: Programming/UI Implementation - https://mranzy.itch.io/

Gavin Guan: Programming/Level Design/Animation/VFX - https://ggavin.itch.io/

Evelyn You: Game Art/UI Design/Webpage Design - https://evelynyou.itch.io/

Shubham Bora: Level Designer/Sound Effects and Audio Manager/Project Manager - https://septarap.itch.io/


Documentation:

Link to Trello: https://trello.com/b/4YWlNb0W/project-waterballs

Link to GitLab: https://gitlab.com/anzy03/RPD_PhysicsGame/

Check the download section for Game Design Document.


Updated 27 days ago
StatusReleased
PlatformsHTML5, Windows, Linux
Rating
Rated 4.2 out of 5 stars
(5 total ratings)
AuthorsSeptarap, Evelyn You, GGavin, Mr.AnZy, Moulya
GenrePuzzle, Adventure
Made withUnity
Tags2D, Casual, Cute, Short, Unity

Download

Download
RPD_GDD_PhysicsOnly_Team01_RollingSlime.docx 2.2 MB
Download
RollingSlime.7z 75 MB

Comments

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it's really cute, it's a game..... need I say more?

I adore the art style!

This reminds me of Loco Roco!!! I miss that game! Thanks for such a pleasant game! <3

Itd play a bit better if the camera rotated smoothly, or it might just be lag on my side.

Hiiii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^

-The concept of the game is great.

-The gameplay mechanics are good and interesting, but they need some polish, the camera should be a little bit far from the character, and the turning speed of the camera should have an option to make it at different speeds.

-Visually the game looks great and cohesive, I would like to see some more levels with some more ideas on the level design.

Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)

Regards

(1 edit)

Hello FullThrough, thank you for your helpful comment. The issues you mentioned are genuine and addressable. We will try to work on them. Thanks for your support 🙏

You are welcome ^^

wow